Alpha Black Zero : Intrepid Protocol (PC/Full/Eng)
Game Platforme(s) : PC | Language : English | Release Date : Sep 2, 2004
Publisher : Playlogic | Developer : Khaeon | Genre : Sci-Fi Shooter | Size : 740 Mb
Alpha Black Zero: Intrepid Protocol is a textbook example of why bigger does not always mean better. This third-person action game from developer Khaeon aspires to be an epic shooter, but it muddles that goal with terrible pacing. Instead of filling Alpha Black Zero with fun and exciting action, Khaeon instead serves up a dimly lit, lackluster game that doesn't know when to stop.
The game takes place in the near future. You play as Lt. Kyle Hardlaw, a young marine officer in charge of an elite, five-man squad called Alpha Black Zero. Hardlaw is the kind of take-charge officer who is not afraid to take the initiative. Of course, we know this from the prologue of the game, which puts Hardlaw in front of a military tribunal explaining why he and his squad decided to wipe out a facility full of civilians. The rest of the game then serves as a flashback, setting up an interesting but convoluted story of rebels, renegades, and sophisticated artificial intelligence systems.
From the opening moments of the first mission, you're introduced to all the game mechanics you'll need to worry about in Alpha Black Zero. You and your squad start off on foot and must march from one point on the map to another while wiping out any resistance that you stumble upon. While you play as Hardlaw, you can issue orders to your squad, and they'll follow you around. You've got to be careful where you go, though, because the squad AI isn't too bright. For example, you can lose squad members when they occasionally try walking off of cliffs to catch up to you.
You can switch between squad members, which is a fairly useful feature, as you'll discover that your highly trained, elite marines apparently can't even scavenge weapons and ammo from the bodies of enemy dead. You'll have to switch to another team member when your ammo is running desperately low, and the only way to replenish ammo is to raid an enemy supply cache, many of which are scattered throughout a mission. The fact that you can use ammo from an enemy supply cache and not ammo from a fallen enemy is just one of the many annoying contrivances in the game.
Trailer
http://www.videobb.com/video/A76mRkFp088b
ScreenShots
Minimun System Requirements
OS: Windows 98/ME/2000/XP
Processor: Pentium 3 @ 1 GHz
Memory: 256 MB
Hard Drive: 2 GB Free
Video Memory: 64 MB
Sound Card: DirectX Compatible
DirectX: 9.0
Keyboard & Mouse
CD/DVD Rom Drive
Recommended System Requirements
OS: Windows 98/ME/2000/XP
Processor: Pentium 4 @ 1,5 GHz
Memory: 512 MB
Hard Drive: 2 GB Free
Video Memory: 128 MB
Sound Card: DirectX Compatible
DirectX: 9.0
Keyboard & Mouse
CD/DVD Rom Drive
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